- Fixed an issue with some rooms being empty after you walk close enough to spawn mobs, then move away far enough for them to despawn.
- Mobs no longer despawn during a dungeon run, they despawn when the dungeon ends or when the last player leaves.
- Players where pulling Borghild out of the library, which made the fight too easy.
- You can't leave the library until Borghild dies now.
- Reduced the velocity of the Goblin Kings charge ability, so that he might jump off the ledge a bit less now.
- Goblins now have a 10% chance to drop Raw Rabbit.
- Goblin King now spawns other Goblins around him during the fight and interacts with them in a few new ways.
- Goblin Witchdoctors now have a 50% chance to revive other goblins that die near them as Goblin Skeletons.